More blips!

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Masta
Posts: 23
Registered for: 1 year 9 months

Blips on the map when someone shoots with an M4 are so nice, but I wish there was more of it. I think:
•Every gun should have a blip on the map. (from Blueberry to Montgomery, ~1000 units)
•M4/AK/Deagle/Sniper should have it visible from much further away. (from Blueberry to Palomino Creek, ~2000 units)
•Moving in an aircraft should also have it's own blip, but in a different color for less confusion. (same as normal gunshots)
•Exploding vehicles should have their blip visible across the map. (already suggested)

Suggested hearing range:
Image
Note that in real life you'd probably be able to hear the gunshots from much further away because of empty space.

Why? Like the server's name suggests - it's a desolate state, it's empty - it should feel like that. Firing a gun should attract attention, that's why the blip distance should be increased, especially because there is barely, if any noise to muffle the gunshots. There's no cars around, it's silent. It increases ways to find other players. Gunshots fired in Montgomery should be heard in Blueberry and Palomino Creek. Gunshots from heavier guns should be heard across the Red County.

If it were to be added, it'd create one obvious problem - the silenced pistol meta. To counter I would change its ammo type to ACP, because of its rarity and price.
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contingency
Posts: 160
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Location: Carthage
Characters: Karl_Schneider

Yeah, and breathing should have you marked in the map too! I totally agree.
Both the scariest arab & pilot around.
Take no prisoners, nothing to be left but shock.
Teddy
Posts: 92
Registered for: 1 year 4 months
Location: Romania
Characters: Kaitlin_West

Totally agree! Especially if you keep eating fish fingers and drink too much milk, you’ll get an upset stomach that could cause the loudest farts from the whole San Andreas. They should script that you’re able to hear them from Las Venturas to Los Santos in size! Plus, creating a layer of radiation around you so you’ll be protected from bandits and zombies!
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contingency
Posts: 160
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Location: Carthage
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Teddy wrote: March 8th, 2023, 12:38 pm Totally agree! Especially if you keep eating fish fingers and drink too much milk, you’ll get an upset stomach that could cause the loudest farts from the whole San Andreas. They should script that you’re able to hear them from Las Venturas to Los Santos in size! Plus, creating a layer of radiation around you so you’ll be protected from bandits and zombies!
An honest man's word.

+1 for this suggestion, relatable to the original.
Both the scariest arab & pilot around.
Take no prisoners, nothing to be left but shock.
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kinography
Posts: 192
Registered for: 1 year 9 months
Characters: Cleopatra_Klaproth

Exploding vehicles showing blips are being considered, though a point could be made that cars essentially don't just explode from being shot at or being crashed into, but we will look into it. As for everything else: unfortunately that isn't on the table. While you may have positive intentions about this suggestion, this essentially is no different than a team deathmatch server having player blips on.


Thank you for the suggestion.
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