Relaunching the server
Posted: November 27th, 2022, 12:55 pm
Alright, last week an idea came to my mind. Wouldn't it be better if we relaunch the server and change many things, that will surely help and bring more roleplay to the table and hopefully revive it.
My first idea is to make guns rarer, I mean pretty god damn rare. For example I would love seeing the first two weeks of the relaunch, people roaming in groups with baseball bats, knives, golf clubs and if lucky enough with colts or silencers. Enforcing gun crafting wouldn't be bad, roaming the danger zone with your fellow survivor friends, acquiring parts for the guns and then crafting them doesn't sound bad. Personally gunsmithing needs to be limited to only only pistols (Colt, Silenced and Deagle) and Semi-Automatic pistols(make them harder to craft). There needs to be a progressive gun crafting system, for example you start by crafting ammunitions and then you work your way up. There also needs to be some chance of your gun breaking, the hand-crafted ones have higher chance of breaking than the ones that you find on the ground or in interiors.
Second idea is to add more food, fish fingers, cereal and whatever was the 3rd food called isn't simply enough. Adding fruits, vegetables, different types of meat, canned food, MREs (Military Ready-to-Eat meals) and snacks would be good, especially if snacks more common, because if you enter a store you should be able to find plenty of them. Also if 1 IRL week passed by your food should slowly decay. And actually making food spawn properly, like fish cans, tuna should spawn mostly in fish stores, meat should spawn in meat markets and snacks in most stores.
Third idea is same as the 2nd one and it is to add more drinks, water, milk and juice still isn't enough. Here are some examples for drinks that can be added - Coffee, Alcohol (Beer, Vodka, Wine), Lemonade, Tea and Soda. These drinks of course needs to be placed in the right interiors - Alcohol in bars, Tea and Coffee in cafes and etc.
Fourth idea is to add Pharmacy stores and medicines and the ability to combine them and craft different type of medicines. This would act the same as gunsmithing and will help a lot in my fifth and sixth idea. Medicines actually in my opinion need to give the player a boost for some time. It doesn't matter if it is more stamina, stopping bleeding or healing you.
Fifth idea is to add bleeding system, if you get shot for example or bitten by a zombie you start to bleed, and your health slowly drops. You should have at least 15 minutes of bleeding before you die. You can stop that bleeding via first aid kits, bandages (New item idea) or medicines. When you bleed, you should have bleeding particles around you and when they appear your health drops. Also when you are bleeding your gun skills drop. There also needs to be a little bit of chance for the bleeding to stop by itself.
Sixth idea is to add seasons like the main ones - summer and winter. In the winter you have higher chance of becoming sick and thus slowly losing health very slowly. You should be able to cure yourself with medicines or wait and beg that your immune system does its job. Drinking for example Tea and eating healthy food might fix this issue too. When you are sick you also become a little dizzy and your gun skills drop significantly. Also there is an object that adds snow falling, it would be pretty good if actually this objects follows the player (the id of the object is: 18864). This in my opinion would add new doors for roleplay. In the summer nothing special, but you should dehydrate more easily.
Seventh idea is simple and this is fixing the weapon skill dropping when you are losing health. Right now if you take the slightest damage your skills drop significantly, that is fcking annoying please fix it.
Eight idea is about the mapping, nothing wrong about it but it is overmapped and especially Los Santos. Removing most of the cars, rubbish and etc. would help a lot, since most old computers can't handle that much of mapping (for example when I'm playing from my old pc - inspiron dell it lags a lot.) And not to mention that there is more mapping in Los Santos than the countryside itself. So what my idea is to keep mapping minimal, there needs to be some but not that much.
Ninth idea is to add more ped skins, current custom available skins are garbage. What we should add is not more hardcore survivor themed skins, but actually default ped skins. That are low poly and fit the game environment perfectly. I have truckloads of skins - caucasians, asians, hispanic, african-americans and I'm sure that there are many in vk too.
My first idea is to make guns rarer, I mean pretty god damn rare. For example I would love seeing the first two weeks of the relaunch, people roaming in groups with baseball bats, knives, golf clubs and if lucky enough with colts or silencers. Enforcing gun crafting wouldn't be bad, roaming the danger zone with your fellow survivor friends, acquiring parts for the guns and then crafting them doesn't sound bad. Personally gunsmithing needs to be limited to only only pistols (Colt, Silenced and Deagle) and Semi-Automatic pistols(make them harder to craft). There needs to be a progressive gun crafting system, for example you start by crafting ammunitions and then you work your way up. There also needs to be some chance of your gun breaking, the hand-crafted ones have higher chance of breaking than the ones that you find on the ground or in interiors.
Second idea is to add more food, fish fingers, cereal and whatever was the 3rd food called isn't simply enough. Adding fruits, vegetables, different types of meat, canned food, MREs (Military Ready-to-Eat meals) and snacks would be good, especially if snacks more common, because if you enter a store you should be able to find plenty of them. Also if 1 IRL week passed by your food should slowly decay. And actually making food spawn properly, like fish cans, tuna should spawn mostly in fish stores, meat should spawn in meat markets and snacks in most stores.
Third idea is same as the 2nd one and it is to add more drinks, water, milk and juice still isn't enough. Here are some examples for drinks that can be added - Coffee, Alcohol (Beer, Vodka, Wine), Lemonade, Tea and Soda. These drinks of course needs to be placed in the right interiors - Alcohol in bars, Tea and Coffee in cafes and etc.
Fourth idea is to add Pharmacy stores and medicines and the ability to combine them and craft different type of medicines. This would act the same as gunsmithing and will help a lot in my fifth and sixth idea. Medicines actually in my opinion need to give the player a boost for some time. It doesn't matter if it is more stamina, stopping bleeding or healing you.
Fifth idea is to add bleeding system, if you get shot for example or bitten by a zombie you start to bleed, and your health slowly drops. You should have at least 15 minutes of bleeding before you die. You can stop that bleeding via first aid kits, bandages (New item idea) or medicines. When you bleed, you should have bleeding particles around you and when they appear your health drops. Also when you are bleeding your gun skills drop. There also needs to be a little bit of chance for the bleeding to stop by itself.
Sixth idea is to add seasons like the main ones - summer and winter. In the winter you have higher chance of becoming sick and thus slowly losing health very slowly. You should be able to cure yourself with medicines or wait and beg that your immune system does its job. Drinking for example Tea and eating healthy food might fix this issue too. When you are sick you also become a little dizzy and your gun skills drop significantly. Also there is an object that adds snow falling, it would be pretty good if actually this objects follows the player (the id of the object is: 18864). This in my opinion would add new doors for roleplay. In the summer nothing special, but you should dehydrate more easily.
Seventh idea is simple and this is fixing the weapon skill dropping when you are losing health. Right now if you take the slightest damage your skills drop significantly, that is fcking annoying please fix it.
Eight idea is about the mapping, nothing wrong about it but it is overmapped and especially Los Santos. Removing most of the cars, rubbish and etc. would help a lot, since most old computers can't handle that much of mapping (for example when I'm playing from my old pc - inspiron dell it lags a lot.) And not to mention that there is more mapping in Los Santos than the countryside itself. So what my idea is to keep mapping minimal, there needs to be some but not that much.
Ninth idea is to add more ped skins, current custom available skins are garbage. What we should add is not more hardcore survivor themed skins, but actually default ped skins. That are low poly and fit the game environment perfectly. I have truckloads of skins - caucasians, asians, hispanic, african-americans and I'm sure that there are many in vk too.