[SUGGESTION] Add visual kevlar on player

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whisky
Posts: 107
Registered for: 1 year 8 months

If we give H -> use to a kevlar to be visible on the player and can be adjusted before. Maybe it looks better that way than just that hp overhead you have.
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kalambo
Posts: 40
Registered for: 1 year 8 months
Characters: willy_whitewood

ok good idea yes mhm good idea
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shalls
Posts: 241
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Location: Australia
Characters: Sabine_Callarez

Yes, if it's optional.
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Awide
Posts: 265
Registered for: 1 year 9 months

Will be a /clothing object available to everyone
Madlad
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