Re: How can we make bandit roleplay enjoyable for everyone?
Posted: September 7th, 2022, 12:09 pm
The server would be boring without bandits or being allowed to go rogue.
I guess I am most stressed about if I should type or shoot. If it were more clear we'd switch from RP to DM at the same time, it would feel better.
Never know nice to be or how many RP openings to grant to someone. Before long you get told you fell for their tricks, yet giving no chance at all is also not fun or fair.
It would all be less of an issue if the RP were enjoyable and not super short. (only focussed on taking your stuff or freedom)
Taking more time on a robbery, not only expecting the victim to RP the effects of being hit or bound but also allowing the victim some creative freedom to do some RP. So the victim doesn't just have RP what is forced upon them but also gets to have some creative input or some influence on the RP.
Really it is about proportionality and getting some influence on the RP you are partaking in. (Which does not have to mean you get to RP your escape, but at least a failed attempt, or maybe some other Stockholm-syndrome like interaction with the robber/kidnapper.
With my alt I am not trying to build a faction, be ready to respond to emergencies, have to scour the corners of the map to find a boat, try to build a supply for my members and rescue, and so on.
On that alt I guess I have way less of a don't-want-to-lose-too-much-progress (The mirror of play-2-win = play-not-to-lose) mentality.
Because I am not trying to build some faction.
I do see what you mean that it looks like play-2-win from my side. And I do have to think about changing that and definitely ease up on that.
I've been writing a lot about the original question, how to make being robbed by bandits more enjoyable.
Maybe we should also focus on how it can be more enjoyable to be a bandit. Lack of knowledge and understanding can also foster unreasonable displeasure. It might be good, to discuss that as well.
What is it like on that side?
What are the frustrations and pitfalls there?
How do player responses seem to you or affect the bandit's RP?
I guess I am most stressed about if I should type or shoot. If it were more clear we'd switch from RP to DM at the same time, it would feel better.
Never know nice to be or how many RP openings to grant to someone. Before long you get told you fell for their tricks, yet giving no chance at all is also not fun or fair.
It would all be less of an issue if the RP were enjoyable and not super short. (only focussed on taking your stuff or freedom)
Taking more time on a robbery, not only expecting the victim to RP the effects of being hit or bound but also allowing the victim some creative freedom to do some RP. So the victim doesn't just have RP what is forced upon them but also gets to have some creative input or some influence on the RP.
Really it is about proportionality and getting some influence on the RP you are partaking in. (Which does not have to mean you get to RP your escape, but at least a failed attempt, or maybe some other Stockholm-syndrome like interaction with the robber/kidnapper.
With my alt I am not trying to build a faction, be ready to respond to emergencies, have to scour the corners of the map to find a boat, try to build a supply for my members and rescue, and so on.
On that alt I guess I have way less of a don't-want-to-lose-too-much-progress (The mirror of play-2-win = play-not-to-lose) mentality.
Because I am not trying to build some faction.
I do see what you mean that it looks like play-2-win from my side. And I do have to think about changing that and definitely ease up on that.
I've been writing a lot about the original question, how to make being robbed by bandits more enjoyable.
Maybe we should also focus on how it can be more enjoyable to be a bandit. Lack of knowledge and understanding can also foster unreasonable displeasure. It might be good, to discuss that as well.
What is it like on that side?
What are the frustrations and pitfalls there?
How do player responses seem to you or affect the bandit's RP?