Changelog

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Registered for: 1 year 9 months

Updates are posted in this thread.

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Additions:
- Item one
- Item two

Changes:
- Item one
- Item two
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Posts: 265
Registered for: 1 year 9 months

Additions:
- Minor help commands improvements to display all city and faction commands.
- Added alternative command: /safes = /mysafes

Changes:
- Fixed a bug where your infected status disappeared after dying and picking human respawn.
- Fixed a bug where /removekeys only removed one key, instead of removing all.
- Fixed a bug where admin spawned objects didn't even temporarily save properly. Also /particle id now sets a checkpoint for easier identification to do /saveparticle.
- Fixed a bug when incorrect safe objects loaded, and when incorrect safe object saved upon moving your safe.
- Reloading with 'Y' now should work even after you run out of ammo. You will always reload into the last weapon you shot.
Madlad
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Additions:
- Loot is now only visible from NAMETAG_DISTANCE (26.0).
- Death anim should always be re-done automatically after two seconds.
- Supply system

Changes:
- /frisk now displays cash.

Supply system:
- Items being sold in stores adds half of the item's price to the store's faction, or city. (Faction has priority over city.)
- When an item is sold the city loses from their supply.
- When you're in 250.0 units range to a supply plug, you see a truck icon on the map.
- Oil barrel costs $100 (delivers 1000 oil), medical supply costs $200 (delivers 250 medical supplies), and weapon cache costs $400 (delivers 100 weapon caches). Please see /supplyhelp (/loadsupply, /checksupply, /deliver) and /cityhelp (/citybank, /citydeposit, /citywithdraw, /supplies) to see new commands and some help!
- For now only trucks with trailers can be used to transport supplies. Weapon caches may be purchased on foot, but to deliver them they must be placed inside a trailer with /loadsupply.
Madlad
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Additions:
- Minor debug command: /virtualworld displays your current virtualworld.
- New faction commands, /warehouse and /handin to supply your faction needs later.

Changes:
- The weapon supply point has been slightly moved.
- The weather will be more often sunny.
- /mine no longer gives an invalid item.
- New mining ores have been places all around the play area, mainly flint county and red county west.
Madlad
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Posts: 265
Registered for: 1 year 9 months

Additions:
- Mines now respawn in the same time as loot.
- New custom skins have been added to /skin menu.

Changes:
- Fixed staff commands.
Madlad
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Registered for: 1 year 9 months

Additions:
- Added scraps and metals as standalone items. They have no use for now. WIP.

Changes:
- Changed effects of food and drink items, they now display correct values in their description too.
Madlad
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Posts: 265
Registered for: 1 year 9 months

Additions:
- Added Ilyansk bandit city.

Changes:
- Guard patience time was lowered to 8 seconds.
- Crash that occurred when mines respawned with invalid objects fixed.
Madlad
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Posts: 265
Registered for: 1 year 9 months

Additions:
- Faction members can use /deploy to create objects, such as ladders, roadblocks, sandbag barricades, road barriers, tent, campfire, etc. They cost scraps and metals.
- Scrap has been added as a new item you can loot. (Black trash bag object, suggestions are welcome.) You can /handin it at your faction warehouse.
- Mines now can be mined by pressing the N key or typing /mine over the ore. The ore goes into your inventory directly.
- Your character materials (that you obtained via /mine before) can be obtained with the /getores command. The old way of storing ores/materials is deprecated.
- You need a new object, a Pickaxe to mine. You can loot one, or logically buy one from any of the operating gas stations!

Changes:
- /craft has been disabled, pending overhaul.
Madlad
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Posts: 265
Registered for: 1 year 9 months

Additions:
- Added /cashbox to add or remove money at your safehouse door. (The command works both inside and outside your door.)
- Added /myitems to list your current items to your chat.
- Added /vehicles to summon your private vehicle. (BEING TESTED BY STAFF AND PATREON SUPPORTERS!)

Changes:
- Fixed the bug when the game thought you wanted to /mine while you were just looting. (The annoying message should no longer appear, unless you use /mine over a rock.)
- Minor changes to an admin command that helps checking admin record.
- To add items to your safe, first you must unequip them. (Temporary solution to prevent accidental bans.)
Madlad
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Posts: 265
Registered for: 1 year 9 months

Additions:
- Added /park to park your private vehicle. (Private vehicles can be requested here: viewtopic.php?t=245)

Changes:
- Fixed the bug when you could not add items to your safe. Storage system should work properly now!
- Fixed a bug when you had to type a value when doing /cashbox status.
Madlad
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