Make the chimeric jump togglable.
Moderator: Moderation Access
- shalls
- Posts: 241
- Registered for: 1 year 8 months
- Location: Australia
- Characters: Sabine_Callarez
Make the chimeric jump togglable. /chimerajump or something, wherein if you shift + space, it doesn't let you do the zombie jump until you do /chimerajump again. According to the lore, if you use chimeric powers in front of humans, you break the Veil and become susceptible to a CK, so to avoid mistakes, make high jumps togglable if possible.
- contingency
- Posts: 160
- Registered for: 1 year 8 months
- Location: Carthage
- Characters: Karl_Schneider
yes i'd give out my kidney for this
fat +1 bigger than my big brain
(but aint ngl should be smth like;
if /chimerajump == true:
then allow chimerajump
else disallow chimerajump )
fat +1 bigger than my big brain
(but aint ngl should be smth like;
if /chimerajump == true:
then allow chimerajump
else disallow chimerajump )
Last edited by contingency on April 5th, 2023, 11:54 pm, edited 1 time in total.
Both the scariest arab & pilot around.
Take no prisoners, nothing to be left but shock.
Take no prisoners, nothing to be left but shock.
- Kenson
- Posts: 22
- Registered for: 1 year 1 month
I agree. +1oni wrote: ↑April 5th, 2023, 11:51 pm Make the chimeric jump togglable. /chimerajump or something, wherein if you shift + space, it doesn't let you do the zombie jump until you do /chimerajump again. According to the lore, if you use chimeric powers in front of humans, you break the Veil and become susceptible to a CK, so to avoid mistakes, make high jumps togglable if possible.
- kinography
- Posts: 192
- Registered for: 1 year 10 months
- Characters: Cleopatra_Klaproth
don't use the lord's name in vaincontingency wrote: ↑April 5th, 2023, 11:52 pm yes i'd give out my kidney for this
fat +1 bigger than my big brain
(but aint ngl should be smth like;
if /chimerajump == true:
then allow chimerajump
else disallow chimerajump )
implemented