Give humans a skill that allows them to self revive

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contingency
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Location: Carthage
Characters: Karl_Schneider

kalambo wrote: April 3rd, 2023, 5:02 pm
Valox wrote: April 3rd, 2023, 5:01 pm
El Mancho wrote: April 3rd, 2023, 4:57 pm

It's not performing a surgery, more like taking a painkiller or something from the AED to keep yourself alive until you heal yourself with the first aid kit
>takes painkiller
>breaks a RULE that mentions not being allowed to heal during conflicts
>gets to start shooting again
>the other dude is trying to /frisk and is caught off guard haha i saved myself very
i have to agree with my friend valox here, this idea sounds stoopid
thankk U my friend
Both the scariest arab & pilot around.
Take no prisoners, nothing to be left but shock.
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kinography
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No chance, running the risk of self-revives in every single altercation is horrible for obvious reasons. It's different when one Chimera out of a group of 9 humans uses it, and when 9 humans use it all at once during a turf war for example.
vojska
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or why not just make bot zombies stronger
lets not forget how the apocalypse ended humans
just because you can kill zombies in 4 knife hits doesnt mean they are inferior
i believe that since chimeras are not only player zombies anymore but also a seperate race it would only make sense to make bots stronger
more pve based server is way better than pvp anyway, pvp often causes flame and rage, but interesting pve (remember when angel pine had pirates) calls for cooperation and even fun roleplay if you bother for your character to start panting after running 300 yards like a maniac lol
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grandchild
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I don't support this suggestion, when you are dead then you are dead... if you are knocked there is a defibrillator to help you up. It's perfect the way it is.
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kinography
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